Wednesday, December 18, 2013


30 minute sketch. Motorcycle Thug


Couple quick ass sketches from the last couple days.


Wednesday, November 27, 2013

Todays Sketch

Working on a page layout for my comic. Wanted to throw the linework up before I destroy it with inking.

Tuesday, November 26, 2013

Slush the Cactus

Tonight's warm down sketch.

Monday, November 25, 2013


Trying to get back in this "drawing for fun" thing. Super inspired after meeting some amazing artists at CTN and Long Beach Comic Con. GOTTA LEARN STUFF!

Sunday, July 7, 2013

Bloom Screen Concept

Initial concept for the Bloom screenshot for the Torment: Tides of Numenera kickstarter.

Thursday, May 9, 2013

More WL2 Crap

Early ass mock up of what an interior might be lit like. Changed a bit once it was an actual scene being lit in unity.

WL2 UI First Pass

had the pleasure of cranking out the first pass of Wasteland 2 UI. They wanted to go with a physical look to the individual assets so that it looked like these little devices might be things the rangers carried around. Again, first pass, so it's missing a lot of polish. Also, flash animation FX pass.

Wednesday, May 8, 2013

Wasteland 2 Asset Store Concepts

Some quick asset store concepts for Wasteland 2. Was pretty exciting to work on this kinda thing, and by "this kinda thing" I mean spending a couple minutes, cranking out a pencil sketch, and uploading them to the unity store for other people to make. 

Wednesday, January 9, 2013

The Rider

got some new brushes. Super quick sketch.

Tuesday, January 8, 2013


Alright, starting the new year off right by drawing for fun. I'm currently reading Perdido Street Station (which is f-ing fantastic) and wanted to draw a character from it.